All Rules

2-6 players

Crazy Eights

A quick shedding game where players match the active suit or rank, with 8s acting as wild cards.

Goal

Be the first player to empty your hand.

Turn Flow

  • Each player starts with 5 cards by default, or 7 cards when that house rule is enabled.
  • On your turn, play one legal card or draw according to the room's draw rule.
  • After a normal draw, play any legal card in your hand or keep the drawn cards and end your turn.
  • A legal card matches the active suit, matches the active rank, or is an 8.
  • When an 8 is played, the player chooses the next active suit.
  • Optional Queens skip, Aces reverse, and draw-two 2s change turn flow when enabled.

Legal Moves

  • PLAY_CARD with one card from your hand.
  • PLAY_CARD with an 8 and a chosen suit.
  • DRAW_CARD to draw one card by default, draw until playable, or resolve a draw-two penalty.
  • END_DRAW_TURN to keep cards from a normal draw instead of playing.
  • When a draw-two penalty is active and stacking is enabled, PLAY_CARD with another 2 to stack the penalty.

Winning

The first player to play their last card wins immediately.

Current MVP Limitations

  • No scoring across rounds or jokers yet.
  • Queen, Ace, draw-two, and stacking rules only apply when the host enables those house rules.
  • Drawing a draw-two penalty always ends the turn; penalty cards cannot be played immediately.